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»Retro Review: Tin Man
A disturbed telepath attempts to help the crew protect a a lifeform resembling a biological starship ...
»Cryptic Adds Future History for 'Star Trek: Online' MMOG
'Star Trek' future past 'Star Trek: Nemesis' mapped for players. Plus: More questions about the game ...
»'Star Trek XI' Not Just A Rehash Says Abrams
Abrams on 'Star Trek XI' and Internet fan postings.


Date published: Fri, 5 Sep 2008 22:22:22 GMT
Details

»Re: Free Cam question-just curious
Actually, it might be an issue in an XML or CFG file somewhere in the install, a while back i'd ...
»Re: Newbie help needed
If LEGACY would work on my system, i'd probably have a fix for ya's, perhaps try patching t ...
»Re: !!Tholians!! (NEW TO UUM-2.0)
Lets see here, SLIPSTREAM drive should work That'd be a way to get out at least, the extreme te ...
»Re: Star Trek Legacy on a 64 bit Operating System petition.
Yeah a C++ editor, just to simplify it for everyone, the SOURCE CODE can only be acquired 2 ways:A. ...


Date published: not known
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»Elite Force Podcast : Episode 13
The Elite Force Podcast with host William Walker discusses the latest The the World of Sci Fi In th ...
»First Cut of Star Trek Complete
From Trekmovie.com Four months after wrapping principal photography JJ Abrams and his editors Mary J ...
»Elite Force Podcast : Episode 12
The Elite Force Podcast with host William Walker discusses the latest The the World of Sci Fi In th ...


Date published: not known
Details

»Zachary Quintoandnbsp;Compares the Characters of Sylar andandnbsp;Spockandnbsp;
»Star Trek Mirror Universe Shards and Shadows Anthology Book Details
»Comics Review : Star Trek Mirror Images Issue 2


Date published: Fri, 05 Sep 2008 16:30:01 -0700
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Scripting and just plain fun..
All Eras of Bajor Exploration from ENT to TNG are being done as Exploration Maps (they will have some battles) - Ryugi is doing voiceovers for TOS and TMP - TNG maybe - barely started that one. Myself or Sunshine will voice Ent era.

Here's a vid clip from the TMP version - The mission needs some work around the edges and the finer details inserted, but check out the way things flow here -

The way I record audio needs fixing as well, lol... This vid edited to give highlights.

Note Ryugi's voice mixed with the stock Legacy voices. Gets the point across - 1 Klingon destroyed, another 'appears' in its place. Note the civilian cargo ship going by, oblivious to everything. There are several on the map as background activity. Note the flyby in the Bajoran Sun as well..

[link=All Eras of Bajor Exploration from ENT to TNG are being done as Exploration Maps (they will have some battles) - Ryugi is doing voiceovers for TOS and TMP - TNG maybe - barely started that one. Myself or Sunshine will voice Ent era.

Here's a vid clip from the TMP version - The mission needs some work around the edges and the finer details inserted, but check out the way things flow here -

The way I record audio needs fixing as well, lol... This vid edited to give highlights.

Note Ryugi's voice mixed with the stock Legacy voices. Gets the point across - 1 Klingon destroyed, another 'appears' in its place. Note the civilian cargo ship going by, oblivious to everything. There are several on the map as background activity. Note the flyby in the Bajoran Sun as well..

All Eras of Bajor Exploration from ENT to TNG are being done as Exploration Maps (they will have some battles) - Ryugi is doing voiceovers for TOS and TMP - TNG maybe - barely started that one. Myself or Sunshine will voice Ent era.

Here's a vid clip from the TMP version - The mission needs some work around the edges and the finer details inserted, but check out the way things flow here -

The way I record audio needs fixing as well, lol... This vid edited to give highlights.

Note Ryugi's voice mixed with the stock Legacy voices. Gets the point across - 1 Klingon destroyed, another 'appears' in its place. Note the civilian cargo ship going by, oblivious to everything. There are several on the map as background activity. Note the flyby in the Bajoran Sun as well..


Posted by Chris Jones on Tuesday 02 September 2008 - 00:52:49 | Add/Read Comments: 0
UUM Progress...

At our team meetings and in our private forums we talk a lot of scripting ideas, and wish we had time to do everything. A while back we had asked for voice talent for use in the mod, but sort of got away from that in favor of ship building and tools and such. I am thinking of getting back into the voiceover direction. That requires mega time and devotion on the team's part, and I don't want to speak for any team member. I've stated before that every mission in The Ultimate Universe will end properly, and some will go further than that. We already have a script to do proper endings.

Also - Stage 2 will get a complete physics re-work for more realism, see the removal of the plethora of specialized Federation ships (they go to another race slot), and lots more surprises....
Posted by Chris Jones on Friday 22 August 2008 - 22:18:10 | Add/Read Comments: 0
Star Trek Online news
Watch "Star Trek Online"

The Associated Press, one of the largest news organizations in the world and an outlet for freelancing reporters to publish their stories, have published an article about Star Trek Online with Jack Emmert from Cryptic Studios.

After years in development limbo, the "Trek"- themed massively multiplayer online game will engage, according to game developer Cryptic Studios Inc.

Jack Emmert, Cryptic Chief Creative Officer, said players will begin "Star Trek Online" as the captain of a small Starfleet or Klingon Empire ship. They can customize their characters from pre-existing "Trek" species — from Klingons to Gorn — and can create entirely new alien races. As they progress through the game, players can increase in rank and gain larger vessels and more crew.

"You'll venture through space exploring new civilizations and life-forms," said Emmert. "You'll also beam down to planets and have adventures inside your ship. It's a galactic-wide game. There's going to be tons of space to investigate. We have a great system for exploration, which will allow for almost infinite possibilities."

Cryptic recently announced it had secured the rights to develop and publish "Star Trek Online" from CBS Consumer Products after now-defunct Perpetual Entertainment set the besieged project to kill.

"We had a friendly relationship with them," Emmert said. "As it became apparent they weren't going to continue to function, they decided to sell off the license. We swooped in and grabbed it. We took no assets. There was nothing to be had, to be honest. We're building everything from the ground up."

Players will also be able to battle against other vessels in laser-blasting, missile-firing deep space scuffles reminiscent of "The Wrath of Khan" and the Dominion War in "Deep Space Nine." Because the game will be set a few generations following the last "Trek" film, players shouldn't expect to run into James T. Kirk or Jean-Luc Picard.

"There might be a ship called Enterprise flying around, but it's probably not the same ship anymore," said Emmert. "Most of the characters will have either retired or passed on, but you'll definitely be going to all the places you know and love from 'Star Trek.' Expect to see oldies like Vulcan and Bajor but also fan favorites like Andoria and Qo'noS."

Emmert plans to unveil footage and more details about "Star Trek Online" — which has no release date set — with Leonard Nimoy at a "Star Trek" convention Today (Sunday 8/10) in Las Vegas at the Gene Roddenberry Theater inside the Las Vegas Hilton. The "Star Trek Online" panel will also be broadcast live HERE .

"You're going to see the actual game working and functioning," said Emmert. "This isn't renders. This isn't concept art. Everything that people will see on Sunday is going to be taken right from 'Star Trek Online' as it stands today, so hardened people should know that a release date might be closer than they think."
Posted by Chris Jones on Sunday 10 August 2008 - 03:50:42 | Add/Read Comments: 0
YouTube user a big fan of The Ultimate Universe
Link to Site

His latest project is 'Ships Of The Line'.

He went through the entire campaign using Ultimate Universe. Here's a snippet. Any chance to spotlight TNG - I will, lol..


Posted by Chris Jones on Tuesday 29 July 2008 - 19:59:46 | Add/Read Comments: 0
Hailing Frequency Live - Cryptic Countdown was a success!
Edit: Its 2am Eastern here - I just can't stay up anymore - I had a lot of fun on the interviews tonight - asking and answering some great questions - Rick Sternbach was amazing - I also heard Pestalence talk about SFC4 -

Might as well say it here - Chris Jones Gaming will be formally welcoming Hailing Frequency into our network - They got it going on with Star Trek:Online News and Interviews - and we'll be following their events from the Star Trek Convention in Las Vegas, Nevada and having a grand old time with it.. Zach and Kinneas are tops!

More to come..

also.. Kudos to Mindwipe and GamerGlo for their efforts on behalf on Chris Jones Gaming. We peaked out at 18 listeners on our Shoutcast stream and had steady listenership all evening/morning. We were a backup to the original Hailing Frequency stream. Glo setup a chat room through On The Air TV that proved to be a tremendous help at relieving the bandwidth issues HF was having. Great Job! - Chris Jones



The time we have all been waiting for is within our grasp - Tonight, the Cryptic Countdown hits zero and we all find out what Cryptic have planned for us!

Hailing Frequency will be LIVE from 5 hours before the timer hits zero - that is 3am BST, 2am GMT, 10pm Eastern Standard, 9pm Central,Standard , 8pm Mountain Standard and 7pm Pacific Standard.

We will have a range of guests from all over the community, and we will be discussing all aspects of Star Trek Online in the run up to the big ZERO!

You can listen in live at http://hailingfrequency.podzone.net:8000/ - If you have any problems listening, check out http://www.hailingfrequency.co.uk/boards/index.php?topic=894.0 - Post any technical issues here and someone will help you ASAP! The stream is up 24/7 when we arnt live - so you can test your connectivity now!

We will also be hosting a community teamspeak at and a chat room at HERE!

We are expecting DOZENS of participants - So we hope you will join us for this exciting event!

Additionally Chris Jones Gaming Radio has relayed this stream on our podcast channel for the event and that can be accessed via your favourite media player HERE (CLICK THIS LINK) as well as the links above. and also through the pop up player under NETWORK RADIO CHANNELS on the left of this page page (head to PODCASTS in the pop up)

Posted by Chris Jones on Sunday 27 July 2008 - 19:59:38 | Add/Read Comments: 0
Ultimate Universe just got better - Vs. Battle Demo Released!! ( for Stage 1 )
Ok boys and girls.. Muldrf/Markeno says....

Have you been playing Ultimate Universe 1.0 and wanted to pick what enemies you were going to play against? Have you ever wanted to pick which allies would be helping insure their defeat?
This is your chance to play a small scale battle of your choice with the Ultimate Universe 1.0 Release Mod. Your Team of 1 to 4, up to 8 Allied ships and 1 to 8 Enemy ships. You also get to choose to place a Starbase or Shipyard for yourself and your enemy.
This Vs Battle is similar to the stock Skirmish mode except you pick all the ships in the match. There have been some other changes to the way Allied ships work as well. If your main fleet dies you don’t instantly loose the mission as long as you have at least 1 allied ship still operational.
You get to setup either simple One on One fights if you like. Used in combination with the UUTools Singleplayer Race Selection function you can choose to fly ships from any of the UU 1.0 Races. The only limitations are Borg ships don’t mix well with other races, guess they are just too unfriendly… You can place any mixture you like on the Enemy Team, but be careful if you place Borg ships on the Allied fleet, it’s best if you do so to put them as low down on the Allied ship list as possible. Unless of course you set your Singeplayer Race to Borg then you can use any Borg ship in the Allies without fear, but then be careful about throwing in “other race ships”, and if you do put them to the bottom of the list.
----

Ultimate Universe Tools 3287b - Vs. Battle Demo for Stage 1

Vs Battle Instructions & Information:
--
To play a Vs Battle map:
1. You first select your Enemy and Allied Ships and Save them.
1a. You can select from 1-8 Enemy ships. As well as a single Station.
1b. You can select 0-8 Allied Ships to support your ingame fleet of up to 4 additional ships. As well as a single Station.
1c. Then you must save you selections by pressing the "SET" button that's with the Vs Battle section.
If you don't hit the Set button the settings don't change.

2. You then have the option of playing as the Default "Federation" for your 4 ingame selected ships or any of UU's other races.
2a. To play as a different Race, change the "Singleplayer Race" selection
2b. Then press the "SET" button beside it.
If you don't hit the Set button the settings don't change.

3. Then Start Legacy by the Engage button in the lower right corner of the UUTools.

4. Next you click on the Vs Battle button on the Legacy Main Menu.
5. Then pick the Era you want your fleet to be from.
6. After that you pick the Map from the list of maps that are available for that era, some maps are only in certain Eras while others have slight changes between eras.
7. Then you pick your fleet of up to 4 ships by way of the Fleet Selection screen.
8. Finally you Launch the mission.

--
Features:
Vs Battle allows you to setup a battle with 1 to 8 Enemy ships, 0 to 8 Allied ships, 0 or 1 Enemy Station, 0 or 1 Allied Station of your choosing. As well as 1-4 ships in your fleet. So you can do as simple as a 1on1 fight or as complex as a 12 on 8 battle. You can mix any combination of Races and Eras for the Enemy or Allied Fleets (Borg can cause some issues with the Allies though).

Also there could be other stations or even ships placed on the maps on either side of the fight but none of the maps released with the Vs Battle Demo show this type of use.

The Allied ships will help your 1-4 ingame ships fight the chosen enemy ships.

This script also has an early and a slightly incomplete feature that allows proper use of Tractor beams on Friendlies. As well it should help prevent the Borg "holding beam" from taking engines offline for the AI for the rest of the match.

This release is an incomplete showing of the full features that the final Vs Battle mode will have. There will be more features and more advanced maps in the final release.

--
Limitations:

The Borg ships can be a problem under certain conditions. If your Singleplayer Race is set to any race except Borg and you place Borg ships on your Allied Fleet you could have a crash if you loose your entire "ingame fleet" during the mission.

The early tractor beam fix functions can get overwhelming. The final coding for that will be much more robust.

Chris Jones says: MULDRF ROCKS!

Posted by Chris Jones on Tuesday 08 July 2008 - 22:05:57 | Add/Read Comments: 0
Miri's Hot - the latest for UUM Stage 2

Posted by Chris Jones on Thursday 26 June 2008 - 09:22:33 | Add/Read Comments: 1
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bullet TheWon
02 Sep : 18:50
Keep doing the good wrok!
bullet Chris Jones
02 Sep : 00:51
Working on it.. :)
bullet MarkyG
18 Aug : 03:40
hi, just registered, just weondering whether this mod is close to finishing or is it no where no near finished?
bullet Chrisy D
09 Jun : 12:59
Thanks chris jones for the message back i am glad it will be coming soon cant wait. and i know that you have a full team behind you but if you need a tester to try out the game before you make it public then i will be so so honoured.
bullet Chris Jones
08 Jun : 10:27
Hello Chrisy D. It is difficult to give dates as many variables exist regarding scripting, mapping, ship models, and other factors. I can say that it will be finished in 2008. Thanks for your kind words and keep watching our forums.
bullet Chrisy D
06 Jun : 06:44
Hi this is a message for chris jones.
Your mod is what you call legendary but what i would like to know is when will you think UUM 2.0 will be finished.
bullet Chris Jones
26 May : 23:40
Get the single File Download of our Mod - linked at the center of this front page near the top, and just install it over your game. :)
bullet Shadow
22 May : 13:13
i've installed the game i think now what
bullet Big Tuna
10 Apr : 17:50
hi. i am big tuna.
i am new here as you may have guessed, however i have been running UU Mod since i first heard of it.
anyway, i love it and am excited for 2.0
keep up the good work guys!
bullet Chris Jones
09 Apr : 20:05
Ask me what?
bullet Dazh-0
07 Apr : 07:56
Anyway who knows Cj email?I want to asked him somethings
bullet Rich
11 Mar : 18:33
Sorry, Mindwipe, I meant no offense. I'm just asking if we're going to hear more music from the movie soundtracks, and other full length songs, rather than the same clip on repeat. (such as the one where you're not fighting. I believe it was a short clip from TNG given the synthesizer in the background.)
bullet Mindwipe
11 Mar : 00:52
well i f u pay attention to the forum u will already know that work has for stage two been in developement.

as for weather it turns u off i guess u may not have installed things correctly as i know as do many others there are more than 3 peice of music in the game.

i shall leave that one to u to resolve.

but to answer yout rather stupid question. "WHAT DO YOU THINK??" ... of course therse gonna be new music!

have a nice day Rich and pay more attention to whats being discussed before offfering you very opinion
bullet Rich
10 Mar : 21:42
Hey Mindwipe! If you're reading this I got a question. In Stage 2, are you including music for the new races only, or more music in general? I must admit, hearing the same 3 not-so-exciting songs during an epic battle/exploration really turns me off :P
bullet Capt. Jon
08 Mar : 23:45
Meh...
bullet Dazh-0
07 Mar : 06:47
Hi everyone!
bullet Chris Jones
28 Feb : 08:47
Welcome..
bullet Splaffynano
27 Feb : 02:13
Hello all!
bullet Tremor
20 Feb : 02:50
Hello everyone
bullet Laserdisc
16 Jan : 14:09
HELLO youTubers!
bullet GRUNT
14 Jan : 16:08
Trekky kid - Simple answer: No
bullet Trekky Kid
04 Jan : 18:33
im on lvl 4 on campain, if i download will i lose it?
bullet Eric Walters
26 Nov : 09:24
Demanding more RAM as well.
bullet Eric Walters
26 Nov : 09:23
If Your Talking about the Ultimate Universe Mod ships, thats easy. There much more realistic looking, therefor demanding more info from the graphics card. Plus the PPI has been kicked up a notch.
bullet acook59
16 Nov : 08:47
Any ideas why the modded ships seem to make game play a lot slower?

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